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Thermacade 2.0 The splosioning! w/notes | 5 | 5 | 7 | 2.0 |
Drekks 52
I like Sabine Wren - Explosives Expert a lot, but the only thing that holds her back is her relatively small life total for a 20 pt character. So I tried to fix some of her survivability by adding Red thanks to Admiral Ackbar - Perceptive Tactician paired with Datapad and Maz's Goggles can make for a good economy/Dice fixing.
Defensive Tech-
I have been a big fan of Docking Bay - Finalizer and Honor Guard. Every time you claim you "gain" life.
Sabine Wren - Explosives Expert has a pretty good die so I may add a second Defiance. Round this all out with a Field Medic for some spot healing and Sabine Wren - Explosives Expert might stick around for a few turns.
I like the fact that you can cheat out some good interactions with Leadership. Triggering Sabine's ability twice in a turn.
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Having 2 DL-44 Heavy Blaster Pistol being cycled out of the discard pile helps with dice removal.
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Get a couple Thermal Detonator specials a turn also sounds fun.
- Both ambush weapons Holdout Blaster and X-8 Night Sniper have strong synergies.