eKanan / Rey / Padawan Tournament Deck

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Setzuen 445

Hi guys, I'm fresh off another tournament win, with my deck list updated for Empire at War. I've previously won two other local tournaments, as well as the MK Store Championship. Each time, I was using a variation of this deck. I thought I'd share my latest idea and explain my reasons for some of my inclusions, as well as answer any questions you might have. =)

Characters

I'm running eKanan / Rey / Padawan. My plan was to go back to eRey and two Padawans, but as their point total added up to 28. I began looking for a replacement for one Padawan that cost 10 points, to round up the point total to a crisp 30, and that's when I stumbled across Kanan Jarrus - Rebel Jedi. I soon realised that I could run a second dice for Kanan Jarrus - Rebel Jedi, if only I dropped one of Rey - Force Prodigy's dice. I began comparing the dice, arriving at the conclusion that Kanan Jarrus - Rebel Jedi's dice was slightly better. After all, Rey - Force Prodigy isn't good because of her dice, she's good because of her effect, and her effect is still just as potent with a single dice. However, the deciding factor was Kanan Jarrus - Rebel Jedi's resolve cheat effect, which doubles in potency with a second dice, so, that settled it - eKanan / Rey / Padawan.

Battlefield

The battlefield choice was the easiest I've ever had to make. My rule of thumb is that battlefields should always benefit you more than they can benefit your opponent. Obi-Wan's Hut - Tatooine gives one free shield to a blue character. If the character is not blue, then they have to pay a resource for it. As this deck is mono blue, I'll always get the shield for free. For my opponent to even have a chance of benefiting equally they also need to be blue. Even if they are blue, they need to have a faster deck than mine, which is very unlikely, as Rey - Force Prodigy action cheats and Kanan Jarrus - Rebel Jedi resolve cheats. Suffice it to say that it's very unlikely that Obi-Wan's Hut - Tatooine can be used against me.

Events

Caution, Deflect, Guard and Overconfidence consistently show up in deck lists, so I won't cover these right now. With Kanan Jarrus - Rebel Jedi adding ranged sides to my arsenal, Force Misdirection can also flush ranged pools, as well as consistently flush melee pools. Destiny is there to turn dead dice into resources, to rush out upgrades and build tempo as early as possible. Clash is just as good as Use The Force but if you're against a melee deck its value doubles. Sound The Alarm is too efficient not to include. In the best case scenarios, you'll mitigate over ten damage for free. Trust The Force is as good for this deck as a re-roll. But if you're against a blue deck, it's a re-roll and a mass-control card all in one.

Upgrades

Ancient Lightsaber, Makashi Training, Rey's Lightsaber and Vibroknife consistently show up in deck lists, so I won't cover these right now. I'm using Luke Skywalker's Lightsaber because its sides are just great. I can play it round one on Padawan and it adds a lot of consistent power to my dice pool from the get-go. I'm using Shoto Lightsaber because it's cheap, its sides are nice and the passive really does add up as the game goes on. In an upgrade-focused deck like this, it's not difficult to meet Shoto Lightsaber's requirements. I can meet them from round one, if I draw it with Destiny and another weapon.

Thanks for reading, and if you have any questions, just ask. =)

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