Hero Vehicles SXSW Standard GQ 5-1 | Artificery.com

Simulateur de pioche
Probabilités: 0% – 0% plus
Inspiré de
Aucun. Ce deck est fait-maison.
Inspiration pour
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Artificery 2342

Tournament report to follow soon!

6 commentaires

bboyspiderman 93

excited for the tournament report!

I noticed you put it 2x scruffy and 1x suppression field, as well as a second C-3PO and 1x Honor Guard.

This is a totally unique list in my opinion, as I've never seen this sort of deviation from the norm.

How did those cards treat you?

Was not having Resistance Bomber a noticeable loss?

Was Fang Fighter doing work for you? It certainly was the MVP in my Vegas regional Win.

Trying to find room for Scruffy Looking Nerf-Herder in my own list and I'm thinking Crash Landing will be the card to go.

Did you find you missed out on Republic Cruiser at all? IT was really integral to my Sabine and Obi match-ups to have those shields in there.

Any thoughts on Fall Back as an inclusion? Or is it more of a "win-more" card in your opinion?

Here's my decklist and tournament report as a comparison, I would love to get some feedback or collusion for my upcoming GQ.

I've been thinking of going to Swamp Thing, but it's a difficult call in this mixed meta.

bboyspiderman 93

swdestinydb.com

Mine, didn't post with my comment apparently.

Chi3f1n6 21

In what way was Fang Fighter the MVP for you @bboyspiderman? I currently run 2 but it seems a little overcosted compared to T-47 Airspeeder and Modified HWK-290. Fang's ambush never feels useful to me and its die sides are pretty 'meh'.

About this deck: Why Honor Guard? Doesn't seem to have any synergy anywhere, but I can maybe see it as a tech against high-value damage sides? x2 Suppression Field seems better, and it's something I've been experimenting with over Republic Cruiser. There's no limit to the amount of damage that can be placed on Suppression Field as long as it's discarded after 3, so technically you can load it with 2 damage, then remove any value damage side as its last mitigation.

Scruffy Looking Nerf-Herder is the most interesting choice here. I will definitely be experimenting with this supped-up Friends in Low Places

Hessian_Hessian_Hessian 239

@bboyspiderman you have to share it.

bboyspiderman 93

@Chi3f1n6 @Hessian_Hessian_Hessian whoops, here you go: swdestinydb.com

bboyspiderman 93

@Chi3f1n6I think Fang Fighter fixed the inconsistency of Millennium Falcon for me. The 3 cost vs 4 cost and the 3,2,1 of it always seem to pay off more. Sometimes even than my Resistance Bomber. It may be a mental thing, but I doubt it. I also rolled into the 3-side about 75% of the times I played Fang during the Vegas Regional. I also like that it kicks my tempo up by 1, even though that's abysmal in a vehicle deck which runs slow. This is integral for my build because I can go from Fang Fighter straight into an Aayla roll, and it could be the difference of me losing those 3 resources I just used to Sabine Wren - Explosives Expert or not having Aayla Secura - Jedi General's special showing for the opponent's roll for me to mitigate.

I like Scruffy Looking Nerf-Herder, and am now convinced I'll be adding it in.

I like Suppression Field over Republic Cruisersimply for the fdact that it's guaranteed and I can't count how many times Republic Cruiserhas not put out for me. I do agree though, Honor Guard seems out of place, but who knows, I'd have to playtest it to really find out. I felt this way about tech team, and then I started playing it and wow-ed myself pretty quickly.