Simulateur de pioche |
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Probabilités:
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plus
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Inspiré de |
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Aucun. Ce deck est fait-maison. |
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Sabine Dines Alone | 0 | 0 | 0 | 2.0 |
Phoof 375
Goal is to survive a couple of turns using 3-cost Removal for cheap while building up to critical mass with X-8s and DL-44s. Once you're sitting on a 5-die Sabine, use Swiftness and Never Tell Me The Odds to start one-shotting characters without a response - Sabine an Ambush weapon to activate, hit Swiftness, hit Never Tell Me The Odds, their guy hits the ground.
6 commentaires |
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I won't consider it, I'm making the change immediately - it's probably strictly better! Good call, thank you! |
You can also use Running Interference. Activate Sabin with an ambush upgrade. Play Never Tell Me The Odds with your ambush action. Then Running Interference so they can't play a card. You could also try Shootout so that after they activate, you roll out Sabine play Shootout with ambush from Infamous then kill their character that they turned their dice to damage with. Just some suggestions |
I feel like going the Ambush route is more consistent, since RI is one-use now. Infamous is also a (slightly) tougher Vandalize target. Shootout just feels like a worse Never Tell Me the Odds. If NTMtO didn't exist, it would work, but I see no reason to run it when NTMtO is around. Shootout COULD be used to lower damage potential - turning 3's to 1's, or turning everything to modifiers, and could make for a snazzy Infamous/Shootout/In The Crosshairs play, but I think that's stretching. |
running interference is still worth it; more chances to draw into gg |
Six guns isn't enough. Why no Holdout Blasters? |
Would you consider Infamous over Swiftness?