Piloteen

Simulateur de pioche
Probabilités: 0% – 0% plus
Inspiré de
Aucun. Ce deck est fait-maison.
Inspiration pour
Piloteen 0 0 0 2.0
Emperador de cazas TIE 0 0 0 1.0

TheBeard1808 108

With both using ranged damage, I thought this would be an interesting combo. I'm still a bit unsure about the number of upgrades to put in the deck, right now I feel that it may be too many. As for events, right now, I'm just focusing on those that have zero cost in order to focus resources on upgrades.

The goal of the initial hand is to get Training out for the Tie Pilot and have a ranged damage party, as well as keep the Palpatine - Galactic Emperor die in play until you can resolve it.

Now that I'm thinking about it, I may eventually remove Intimidate and try to find another low-cost dice removal card.

Two cards I would like to throw in are Holdout Blaster and Sith Holocron, but unfortunately I don't have those in my collection. Sometime I will make an "ideal" version of this deck that isn't limited by my collection.

As mentioned by the comments, Cargo Hold - Eravana could also be an interesting option for battlefield, allowing Palpatine to go to elite as well

7 commentaires

Killakam721 1

You could also switch the battlefield for Cargo hold and put training on Palp to make him elite as well. Now you're rolling 4 character die.

TheBeard1808 108

@Killakam721 That would be pretty insane! I like it!

XxGRYPHONxX 73

Unfortunately TRAINING is "Non-Unique Red character only." :oP

XxGRYPHONxX 73

Missed the Cargo Hold part, still not sure if it's even legal, I guess we'll find out soon enough...

TheBeard1808 108

@XxGRYPHONxX With cards like Sith Holocron, I could see it flipping toward legal. Definitely could go the other way too, though. With how much ranged damage there is (and having only one Palpatine), I still think I prefer Secret Facility

Killakam721 1

It's completely legal. You can't PLAY it on Palpatine, but you can MOVE it to Palp. Cargo hold moves an upgrade and moving upgrades ignores play restrictions.

SirToastsalot 19

For reference heres the line:

• Upgrades do not get removed from a character if the play restriction is no longer fulfilled. The character must only fulfill the play restriction when the card is first played.